Announcement The Big Release finally here. (Map 5)

  1. fanikz

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    Greetings, and welcome to all the release information for the long awaited Map 5 of BattleMade! A Lot of things are changing for this map, and I hope you're as excited as we are! With this next installment of BattleMade, here are the areas that we're changing up!
    • NEW Features
    • Base Making
    • Raiding
    • Economy
    • Old features that we are retiring
    • Rules

    MAP 5 RELEASE INFORMATION
    RELEASE DATE: 19th of May @ 2pm EST (5 week map)

    Weekly payouts:
    #1. $100 PayPal & $100 BuyCraft
    #2. $50 PayPal & $100 BuyCraft
    #3. $25 PayPal & $100 BuyCraft
    #4. $100 BuyCraft
    #5. $50 BuyCraft

    IP: pvp.battlemade.com
    Store: http://store.battlemade.com
    Discord: http://discord.rip/battlemade

    Notable new features:
    • Printer Mode
      • Doing /printer changes blocks in your inventory to infinite, so placing them will charge you with according amount of money.
    • New Factions map
      • Click to claim
      • Larger in size
      • World-border detection
    • Faction co-leaders
      • Basically has leader permissions but faction disband
    • Faction truces
      • Easy solution for temporary truces
    • Faction check-points
      • Can be set in wilderness & player's claim
    • Faction near
      • Show nearby factions members
    • Faction rules
      • Each faction can create personalized rules.
    • Faction warbanners
      • Give powerful effects towards faction members
      • Faction members can teleport to them
    • Faction permissions
    [​IMG]
    • Faction remote vaults
      • Basically a chest you can buy using /f getvault, once you place it, faction can remotely access it.
    [​IMG]
    • TnT bank
      • A virtual TnT bank where factions can deposit their TnT.
    [​IMG]
    • Faction tools:
      • /f coords - to display your current coordinates
      • /f lowpower - to find faction members with low power
      • /f showclaims
      • /f inspect
      • /f tntfill - to fill dispeners around you with tnt from factions TnT bank

    On this next map of Battlemade, some new Raiding rules are being enforced. Boat cannons, roof cannons, or any attempt at bypassing tnt/sand above 255 will result in a ban and a disband of the faction found guilty. Keep your members in check. Same goes for left shooting, whether it be via triangles or the old fashioned way. Throughout the 5 years that I've played BattleMade, there has been 1 Left Shoot attempt in the entire time I've played or oversaw the server. Why make players waste the time doing all that work when there's really no threat?

    This map, we are attempting to make base work even easier! As if genbuckets and trench pics didn't make it easy enough, you will no longer need to make wraps around your base as left shooting has been disabled. (I recommend that you put up 2-3 just to prevent being mid-air stacked and breached). Its been an unnecessary threat to basebuilders for the entirety of BattleMade, so we are removing it this map. Since walls will be smaller and take less time to make, the cost of genbuckets will increase. We want factions to have to grind up for a few days with cane farms and spawner farms to be able to afford their 160 walls. We will try and keep it balanced.


    Economy:

    Last map, the economy was... We'll skip discussing that. Anyways, changes have been made. Cactus has been nerfed due to how OP it was last map.

    *ALL forms of automated farming (besides cactus) will be illegal and punishable with a ban!*

    Sugarcane will now be the crop of the map with its sell price of $6.50 ($15,000 per inven.) Since you have to hand farm it its value has been raised. Use harvester hoes or crop hoppers to help snag up your leftover/dropped sugarcane!
    • Sugarcane: $6.5
    • Cactus: $0.70
    • Netherwart: $4
    • Mushrooms: $4.5
    • Melons: $1

    As for spawners, we're changing things up a bit. This map Iron Golem spawners will be an exclusive, therefor not the main spawner! We have decided that way to spice up a normally overused spawner. The top spawners for this map will be Zombie Pigmen (baby pigmen/chicken pigmen will no longer spawn) and Enderman spawners (due to them requiring a larger fall distance to die).
    • Zombie Pigmen:
      • Gold Ingots $13
      • $1m
    • Endermen:
      • Enderpearls $10
      • Emeralds $12
      • $865k
    • Creeper:
      • Gunpowder $3
      • TnT Not Sellable
      • $800k
    • Blaze:
      • Blaze Rod $10
      • $500k
    • Cow:
      • Steak $2.5
      • Leather $3
      • $250k
    • Spider/Cave Spider:
      • String $1.5
      • Spider Eye $1.75
      • $100k
    • Skeleton:
      • Bone $1
      • Arrow $1.35
      • $75k
    • Zombie:
      • Rotten Flesh $0.75
      • $65k

    Small plugin changes:
    • Custom Enchants:
      • Strength now costs 100 XP levels
      • Speed now costs 75 XP Levels
      • Fire Resistance now costs 50 XP Levels
    We wanted these custom enchants to be a bit harder to obtain to make the Armor economy more level.
    • Vote Party:
      • No longer will each of your alts receive a Battle Key from each vote party. Now, different prizes will be given out each time a Vote Limit is reached.
    • Supply Crates:
      • Supply crates have been tweaked to allow a more balanced and fair start to the map but also still giving an advantage to players who take the risk to step out into the warzone!
    • F Fly:
      • The old /f stealth problem of last map has been resolved. No longer will fly disable nor will you be able to fly whilst in combat or when an enemy is nearby!
    • Koth:
      • Koth will now occur once a day during the week and twice a day on weekends. Each day and time will be different:
    • Monday 4PM EST
    • Tuesday 3PM EST
    • Wednesday 12pm EST
    • Thursday 4PM EST
    • Friday 3PM EST
    • Saturday 12pm EST & 6PM EST
    • Sunday 3PM EST & 9PM EST
    • GenBuckets:
      • Since bases will be requiring less work this map, the prices of genbuckets have increased to keep it more balanced. Based on the prices of spawners/farming materials, they’ve been calculated to make basework easier but also more expensive.
    • Sell Wands/Craft Wands/Lightning Wand:
      • I believe that every map there are too many Sell Wands floating around the server. So, we've nerfed them a little with the changing eco.
        • Each Sell Wand will now have only 100 uses, and only sell for 90% as what a normal /sell would register. So, if you have 100 pieces of iron at $10 each, you will only get $9,000 via the Sell Wand instead of the $10,000 that you'd get from /sell. Craft Wands now have a limit of 100 uses and Lightning wands have 25 uses each.

    Rule changes:
    • Left shooting/Roof Cannoning/Boat cannoning are all illegal.
    • Watering spawners or using automatic water protection systems are illegal.
    • Cobwebbing walls is illegal.
     
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